

Once three of the four curtains are opened, Booster comes to open the final curtain with you behind it. If you’re caught three times then you have to fight Booster, which I’ve done in the past but here I’m playing it as intended, so I avoid the battle. The minigame is fairly simple and results in all three Snifits eventually getting involved. You’re able to move freely behind them and have to avoid being behind a curtain as it’s opened. The group decides that he’ll need his Mario doll as well since Mario supposedly always shows up to ruin things for him (which is categorically not true and this is the first time Booster has ever met Mario beyond hearing Toadstool yell about Mario constantly).īooster asks his three Snifits to grab his Mario doll, saying it’s probably behind the curtains. He there be a minigame! It’s fairly simple, Booster wants to do a dry run through his wedding as he’s completely unfamiliar with the concept and so will use some dolls to represent the primary cast.
#Booster super mario rpg code
The door though is sealed with a magic code word, and before we can bust it open, Booster and his cronies announce their entrance, prompting Mario to hide behind a series of curtains. Since we’ve reached the top of the tower, we can get a look at Princess Toadstool out on the balcony.

The climb up the tower brought back a handful of nostalgic memories and gave me a lot of good feelings, but that only gets heightened with what’s coming up. When we last left off, Mario and his crew of Mallow, Geno, and Bowser had made it to the top of Booster Tower.
